exp 1
Non-convex entropic mean-field optimization via Best Response flow
We study the problem of minimizing non-convex functionals on the space of probability measures, regularized by the relative entropy (KL divergence) with respect to a fixed reference measure, as well as the corresponding problem of solving entropy-regularized non-convex-non-concave min-max problems. We utilize the Best Response flow (also known in the literature as the fictitious play flow) and study how its convergence is influenced by the relation between the degree of non-convexity of the functional under consideration, the regularization parameter and the tail behaviour of the reference measure. In particular, we demonstrate how to choose the regularizer, given the non-convex functional, so that the Best Response operator becomes a contraction with respect to the L1Wasserstein distance, which ensures the existence of its unique fixed point that is then shown to be the unique global minimizer for our optimization problem. This extends recent results where the Best Response flow was applied to solve convex optimization problems regularized by the relative entropy with respect to arbitrary reference measures, and with arbitrary values of the regularization parameter. Our results explain precisely how the assumption of convexity can be relaxed, at the expense of making a specific choice of the regularizer. Additionally, we demonstrate how these results can be applied in reinforcement learning in the context of policy optimization for Markov Decision Processes and Markov games with softmax parametrized policies in the mean-field regime.
Multi-head Transformers Provably Learn Symbolic Multi-step Reasoning via Gradient Descent
Transformers have demonstrated remarkable capabilities in multi-step reasoning tasks. However, understandings of the underlying mechanisms by which they acquire these abilities through training remain limited, particularly from a theoretical standpoint. This work investigates how transformers learn to solve symbolic multi-step reasoning problems through chain-of-thought processes, focusing on path-finding in trees. We analyze two intertwined tasks: a backward reasoning task, where the model outputs a path from a goal node to the root, and a more complex forward reasoning task, where the model implements two-stage reasoning by first identifying the goal-to-root path and then reversing it to produce the root-to-goal path. Our theoretical analysis, grounded in the dynamics of gradient descent, shows that trained one-layer transformers can provably solve both tasks with generalization guarantees to unseen trees. In particular, our multi-phase training dynamics for forward reasoning elucidate how different attention heads learn to specialize and coordinate autonomously to solve the two subtasks in a single autoregressive path. These results provide a mechanistic explanation of how trained transformers can implement sequential algorithmic procedures. Moreover, they offer insights into the emergence of reasoning abilities, suggesting that when tasks are structured to take intermediate chain-of-thought steps, even shallow multi-head transformers can effectively solve problems that would otherwise require deeper architectures.
Quantile Reward Policy Optimization: Alignment with Pointwise Regression and Exact Partition Functions
Aligning large language models with pointwise absolute rewards has so far required online, on-policy algorithms such as PPO and GRPO. In contrast, simpler methods that can leverage offline or off-policy data, such as DPO and REBEL, are limited to learning from preference pairs or relative signals. To bridge this gap, we introduce Quantile Reward Policy Optimization (QRPO), which learns from pointwise absolute rewards while preserving the simplicity and offline applicability of DPO-like methods. QRPO uses quantile rewards to enable regression to the closed-form solution of the KL-regularized RL objective. This reward yields an analytically tractable partition function, removing the need for relative signals to cancel this term. Moreover, QRPO scales with increased compute to estimate quantile rewards, opening a new dimension for pre-computation scaling.
Multi-Agent Imitation by Learning and Sampling from Factorized Soft Q-Function
Learning from multi-agent expert demonstrations, known as Multi-Agent Imitation Learning (MAIL), provides a promising approach to sequential decision-making. However, existing MAIL methods including Behavior Cloning (BC) and Adversarial Imitation Learning (AIL) face significant challenges: BC suffers from the compounding error issue, while the very nature of adversarial optimization makes AIL prone to instability. In this work, we propose Multi-Agent imitation by learning and sampling from FactorIzed Soft Q-function (MAFIS), a novel method that addresses these limitations for both online and offline MAIL settings. Built upon the single-agent IQ-Learn framework, MAFIS introduces the value decomposition network to factorize the imitation objective at agent level, thus enabling scalable training for multi-agent systems. Moreover, we observe that the soft Q-function implicitly defines the optimal policy as an energy-based model, from which we can sample actions via stochastic gradient Langevin dynamics. This allows us to estimate the gradient of the factorized optimization objective for continuous control tasks, avoiding the adversarial optimization between the soft Q-function and the policy required by prior work. By doing so, we obtain a tractable and non-adversarial objective for both discrete and continuous multi-agent control. Experiments on common benchmarks including the discrete control tasks StarCraft Multi-Agent Challenge v2 (SMACv2), Gold Miner, and Multi Particle Environments (MPE), as well as the continuous control task Multi-Agent MuJoCo (MaMuJoCo), demonstrate that MAFIS achieves superior performance compared with baselines. Our code is available at https://github.com/LAMDA-RL/MAFIS.
AlberDICE: Addressing Out-Of-Distribution Joint Actions in Offline Multi-Agent RL via Alternating Stationary Distribution Correction Estimation
One of the main challenges in offline Reinforcement Learning (RL) is the distribution shift that arises from the learned policy deviating from the data collection policy. This is often addressed by avoiding out-of-distribution (OOD) actions during policy improvement as their presence can lead to substantial performance degradation. This challenge is amplified in the offline Multi-Agent RL (MARL) setting since the joint action space grows exponentially with the number of agents. To avoid this curse of dimensionality, existing MARL methods adopt either value decomposition methods or fully decentralized training of individual agents. However, even when combined with standard conservatism principles, these methods can still result in the selection of OOD joint actions in offline MARL. To this end, we introduce AlberDICE, an offline MARL algorithm that alternatively performs centralized training of individual agents based on stationary distribution optimization. AlberDICE circumvents the exponential complexity of MARL by computing the best response of one agent at a time while effectively avoiding OOD joint action selection. Theoretically, we show that the alternating optimization procedure converges to Nash policies. In the experiments, we demonstrate that AlberDICE significantly outperforms baseline algorithms on a standard suite of MARL benchmarks.
Appendix
The literature for the geometric properties of Riemannian Manifolds is immense and hence we cannot hope to survey them here; for an appetizer, we refer the reader to Burago et al. [93] and Lee [94] and references therein. On the other hand, as stated, it is not until recently that the long-run non-asymptotic behavior of optimization algorithms in Riemannian manifolds (even the smooth ones) has encountered a lot of interest. For concision, we have deferred here a detailed exposition of the rest of recent results to Appendix A of the paper's supplement. Additionally, in Appendix B we also give a bunch of motivating examples which can be solved by Riemannian min-max optimization. Many application problems can be formulated as the minimization or maximization of a smooth function over Riemannian manifold and has triggered a line of research on the extension of the classical first-order and second-order methods to Riemannian setting with asymptotic convergence to first-order stationary points in general [95].